![]() Bounty Factions: If the character has a bounty, these are the factions that will have the bounty on them.Backpack: Any backpacks this character can spawn with.Wears Uniform: If true, clothing and armor that this NPC spawns with will be considered as part of a faction uniform and can be used as a disguise.They will only ever be spawned once and can be used by world states to see if they are alive/dead/imprisoned. Unique: If true, this character will me marked as a unique NPC.Slave: This characters initial slave state.Shaved: If true, this character will be spawned bald or with their horns cut if they are a shek.Named: If true, this character will be given a randomized name.Female Chance: 0-100% chance that this character will be female.Is Trader: True if this character is a trader.Wages: Amount of money this character is given a day for shopping.Money Min: Minimum amount of money this character can have for shopping.Note that shopping money is different from physical money in that it can't be looted of the character. Money Max: Maximum amount of money this character can have for shopping.Money Item Prob: % chance that this character will have money on them.Money Item Min: Minimum amount of physical money that this character can have on them.Money Item Max: Maximum amount of physical money that this character can have on them.Armor Upgrade Chance: 0-100% chance that the armor will be one level higher than usual.Armor Grade: Sets the quality of the character's armor.Set low for peasants and high for leaders. Faction Importance: Multiplier effect for relation changes with this character (i.e.Prevents them from talking to NPCs or being injectors in the dialogue system. ![]() Dumb: If this is true, then this character cannot talk normally.If this is left blank, a randomized appearance will be chosen instead. Body: A set body for this character to have which can be created in the in-game character editor and moved to a mod folder.Bounty Chance: The % chance that this character will spawn with the bounty at all.Bounty Amount Fuzz: A random variation that can be added/subtracted from the base bounty amount for randomized bounties.Bounty Amount: The bounty amount that this character will spawn with.Assigns Bounties: If true, this character will place bounties on people that they see commiting a crime.Characters can then be spawned and controlled in the world via by placing them into a squad. Characters are people, animals, and robots that can either be NPCs (Non-Player Characters) or be controlled by the player.
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